Warsaw Masters XXII - 2nd place
Gorechosen of Dromm
Chaos
Card sets (8)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 17 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
2 | 2
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E30 | Healing Potion | Choose one friendly fighter and roll one defence dice. On a roll of Block or Critical success Heal (2) that fighter. Otherwise Heal (1) that fighter. | - | - | - | NewestDuplicate | 13/44 (29.55%) | |||||
E34 | Lethal Ward | Pick one objective token. Deal 1 damage to any fighter in the same hex as that token. | - | - | - | NewestDuplicate | 12/44 (27.27%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H290 | Phantom Darts | Attack action, Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. 3 Fury 3 1 |
- | - | - | - | 2/44 (4.55%) | |||||
H304 | Unfazed | +1 Defence while two or more enemy fighters are adjacent to this fighter. +1 Defence while one or more enemy fighters are adjacent to this fighter instead if this fighter is a brawler. |
- | - | - | - | 5/44 (11.36%) | |||||
NM100 | A Worthy Offering | Score this in an end phase if your warband has two or more blood tithe counters. | 1 | - | - | - | 4/44 (9.09%) | |||||
NM103 | Glorious Battle | Score this in an end phase if four or more fighters each have one or more Charge tokens and/or one or more blood tithe counters. | 2 | - | - | - | 4/44 (9.09%) | |||||
NM104 | Grim Satisfaction | Hybrid: Score this in an end phase if: Four or more fighters each have one or more wound counters. Or: One or more friendly fighters in no one's territory each have a total of eight blood tithe counters and/or wound counters. |
3 | - | - | - | 2/44 (4.55%) | |||||
NM106 | The Blood God's Due | Score this in an end phase if three or more fighters each have one or more wound counters and/or one or more blood tithe counters. | 1 | - | - | - | 3/44 (6.82%) | |||||
NM107 | Untouchable Fury | Surge, Dual: Score this immediately after: A friendly fighter is dealt damage by an enemy fighter's Attack action If: That friendly fighter is not taken out of action by that damage. |
1 | - | - | - | 4/44 (9.09%) | |||||
NM109 | Blood Boil | Prayer Choose a fighter within 2 hexes of a friendly Dromm. Deal 1 damage to the chosen fighter. |
- | Dromm, Wounder of Worlds | - | - | 3/44 (6.82%) | |||||
NM112 | Call of Blood | (Errata update) Prayer Choose up to two fighters. Push each chosen fighter 1 hex towards the nearest fighter from an enemy warband. If a chosen friendly fighter has one or more blood tithe counters, you can remove one of that fighter's blood tithe counters. If you do, push the chosen fighter up to 2 hexes towards the nearest fighter from an enemy warband instead. |
- | Dromm, Wounder of Worlds | ? | - | 4/44 (9.09%) | |||||
NM118 | Wound the Realm | Prayer Choose one fighter within 1 hex of no one's territory. Deal 1 damage to the chosen fighter. When you play this card you can remove all blood tithe counters (at least one) from a friendly Dromm. If you do, deal 1 damage to each fighter within 1 hex of no one's territory instead. |
- | Dromm, Wounder of Worlds | - | - | 2/44 (4.55%) | |||||
NM128 | Wrath Incarnate | This fighter has the following cumulative abilities, determined by how many blood tithe counters they have. 1+: This fighter cannot be driven back 2+: +1 Move 3+: +1 Damage to this fighter's Range 1 or Range 2 Attack actions. |
- | - | - | - | 3/44 (6.82%) | |||||
NM146 | Divine Attention | Surge, Hybrid: Score this immediately after: A third or subsequent ploy chooses the same friendly fighter in the same round Or: A friendly fighter is given a third or subsequent upgrade in the same round. |
1 | - | - | - | 3/44 (6.82%) | |||||
NM153 | Weighty Blessing | Mutation Choose one friendly fighter, then put one Shield counter or one Magic counter on this card. The chosen fighter has -1 Move, to a minimum of 0, and the following benefit, depending on which you picked: Shield: +1 Defence Magic: This fighter's Attack actions have Cleave. |
- | - | ? | - | 10/44 (22.73%) | |||||
NM195 | Chum the Waters | Dual: Score this in an end phase if: One or more enemy fighters are each on a feature token And: One or more of those fighters have one or more wound counters. |
2 | - | - | - | 7/44 (15.91%) | |||||
NM225 | Sudden Revelation | Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step. | 1 | - | - | - | 6/44 (13.64%) | |||||
NM272 | Cursed Boarding Pike | Attack action 2 Fury 4 2 The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
NM282 | Darkwater Anchor | -1 Damage to Range 3+ Attack actions that target this fighter, to a minimum of 1. In addition, this fighter cannot be pushed by enemy warbands. |
- | - | - | - | 13/44 (29.55%) | |||||
NM284 | Detailed Map Fragment | Map Action: Gain 1 spent glory point. Pick one opponent. That opponent can play one upgrade without spending any glory points. Then break this card. Reaction: After an activation step, if this fighter has four Map upgrades and is holding an objective, gain 2 glory points. Then break each Map upgrade this fighter has. |
- | - | - | - | 4/44 (9.09%) | |||||
NM299 | Reflecting Mask | Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card. | - | - | - | - | 9/44 (20.45%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC12 | Toyed With | Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable. | 1 | - | - | - | 8/44 (18.18%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC17 | Goreswamp | Domain +1 Move to Khorne fighters. Each other fighter has a Move characteristic of 2 while that fighter is making a Move action that is not part of a Charge superaction. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 2/44 (4.55%) |